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Tools Programmer (Dungeons & Dragons) @ Gameloft

Kharkiv, Kharkiv Oblast, uaOnsiteFull-timePosted 184 days ago

Opens on smartrecruiters

About this role

Join our talented team as we embark on an uncharted gaming adventure! We're on the lookout for a passionate Tool Programmer to contribute their skills to our Dungeons & Dragons® PC/Console project. This innovative game will blend the features of Action-RPG / Survival with unique elements of life-simulation games to redefine the genre and capture the imaginations of players worldwide.

The game is being developed by Gameloft Montreal, so you will collaborate mainly with this studio. Fluent English is required to communicate effectively with the team.

The selected candidate must have strong expertise in Unity to help build, improve, and maintain the internal tools that empower our artists, designers, and developers. You will work closely with multidisciplinary teams to streamline workflows, automate processes, and ensure teams can create content efficiently and at high quality.

Responsibilities

Tool Development and Maintenance

Design, implement, and maintain editor tools, pipelines, and automation systems in Unity tailored to project needsExtend and customize the Unity Editor, including windows, inspectors, menus, and custom workflowsDevelop scripts and components that improve iteration speed and reduce repetitive tasksProduction Pipeline Support

Collaborate with designers, artists, and programmers to understand workflow pain points and propose efficient solutionsContribute to building asset pipelines (import/export, data validation, content generation)Ensure tools integrate smoothly with source control, build systems, and project pipelinesPerformance and Quality

Optimize existing tools for better stability, usability, and performanceWrite clean, maintainable, and well-documented code following Gameloft's coding standardsTroubleshoot issues and provide timely support to users across the studioCollaboration

Work with production and tech leads to prioritize tool features based on project needsGather and incorporate user feedback through iterative tool development cyclesParticipate in code reviews and technical discussions Required

Solid experience with Unity and C# development (editor scripting, custom inspectors, asset pipelines)Strong understanding of game development workflows (art, animation, design, level-building)Experience creating editor tools or improving development pipelinesAbility to write clean, modular, and well-documented codeStrong problem-solving ability and a user-focused mindsetPreferred

Experience with build automation (Jenkins, TeamCity, Unity Cloud Build, etc.)Familiarity with source control systems (Git, Perforce)Experience with scripting languages (Python, PowerShell, Bash)Knowledge of profiling tools and debugging workflowsExperience working in a large-scale production environment using UnitySoft Skills

Strong communication and collaboration skillsAbility to understand the needs of non-technical usersProactive, resourceful, and comfortable working in an iterative environmentPassion for games and game development tools Benefits:

Join a top global mobile and video game publisher using the latest technologiesWork with a talented international team in a friendly, creative environmentGain experience in the fast-paced and innovative video games industryContribute to high-ranking products recognized worldwideGrow your career with dynamic promotions and global opportunitiesWhat Gameloft offers:

Possibility to work remotely in a global product company with talented peopleCompetitive salary according to the qualifications21-day paid vacation, 5 days paid sick leave, and national holidays as non-working daysMedical insurance, psychologistParental leaveOwn educational platform with courses, training programs, and certificationsEmployee Referral Program with great bonusesTechnical support and equipmentTo consider your application, we require you to send the full version of your CV in English. Qualified candidates will be asked to complete a technical test.

Skills

GAME PROGRAMMINGInformation TechnologyMid-Senior LevelComputer Games

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