About this role
Software Engineer - Animation Engine at Meshy. Location: Shanghai, Shanghai, China. Role: developing rigging, building animation pipelines, improving performance Requirements: 3+ years in engine or 3D tool development; BS in CS or related field; strong rigging and retargeting; proficient in C++ and Python; familiar with Houdini, Blender, Maya; knowledge of keypoint detection, skinning, and motion interpolation. Category: Software Development Seniority: Mid Level Tools: Houdini, Blender, Maya, C++, Python Commitment: Full Time Workplace: Hybrid Languages: English