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Lead Client Engineer - gameplay @ Electronic Arts

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About this role

Lead Client Engineer - gameplay at Electronic Arts. Location: Shanghai, Shanghai, China. Role: Lead development, Develop modules, Optimize performance Requirements: Lead Gameplay Development with 8+ years in game engine development, animation, AI, and performance optimization; team leadership. Category: Software Development Seniority: Senior Level Tools: C++, Game Engine, Animation, AI, Performance Profiling Tools Commitment: Full Time Workplace: Hybrid Languages: English

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