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3D Artist - Vehicles Team @ Inibuilds

Not specifiedOnsiteFull-time
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About this role

đź‘‹ About Us

iniBuilds is a dynamic and innovative company specializing in complex game asset development and custom B2B solutions created through game engines. We are committed to delivering cutting-edge solutions and experiences to our clients exactly as they require. Our team is passionate about technology, creativity, and pushing the boundaries of what's possible.

📝 Work Description

We are looking for a highly skilled and motivated 3D Artist to join our Vehicles Team. In this role, you will be responsible for creating detailed, optimized, and game-ready assets for use in simulation environments. You’ll be working alongside a passionate team of developers and artists to help bring complex vehicles to life in Microsoft Flight Simulator and similar platforms.

🥸 Responsibilities

• Create high-quality 3D models of vehicles and their components based on reference materials including photos, videos, and technical documentation.

• Develop textures and materials using industry-standard texturing software and techniques.

• Rig and animate complex mechanical components and systems such as aircraft landing gear, control surfaces, and doors.

• Optimize assets for performance while maintaining high visual fidelity, including LOD creation and efficient UV layouts.

• Collaborate with the team to troubleshoot issues related to 3D asset integration and export pipelines.

• Follow internal workflows and naming conventions to ensure compatibility and project-wide consistency.

âś… Requirements

• Proficiency in 3D modelling using 3ds Max.

• Strong understanding of modelling and texturing techniques, with a keen eye for shape and detail accuracy.

• Basic experience with rigging and animation fundamentals.

• Familiarity with optimization workflows and creating LODs.

• Ability to problem-solve and work independently.

• Comfortable communicating and collaborating in English.

• Capable of working from a variety of reference sources to accurately recreate complex structures.

đź’Ş Preferred Qualifications & Traits

• Previous experience creating high-quality aircraft or vehicle models.

• Personal interest in aviation, simulation, or gaming.

• Experience working with the Microsoft Flight Simulator SDK and DevTools.

• Knowledge of the MSFS-specific rigging, exporting, and troubleshooting pipelines.

🛠️ Software Proficiency

• Autodesk 3ds Max.

• Adobe Photoshop, Substance Painter 3D, or similar tools used in the texturing pipeline.

❤️ What We Offer

• A competitive salary.

• Opportunity to work on visually stunning, high-detail vehicles within a thriving simulation platform.

• A collaborative and supportive work environment.

• Continuous learning and professional development opportunities.

Skills

Vehicles Team

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