About this role
Software Engineer - Unreal Engine Plugins at Lego. Location: Billund or Copenhagen. Role: developing tools, improving pipelines, debugging issues Requirements: Several years of hands-on C++ development experience, strong UE5/Unreal Engine knowledge, Perforce workflow familiarity, tooling and debugging skills, delivery experience, and advanced English. Category: Software Development Seniority: Mid Level Tools: C++, Unreal Engine, UE5, UEFN, Perforce Commitment: Full Time Workplace: Hybrid Languages: English