About this role
Software Engineer (Real-time Graphics) at World Labs. Location: San Francisco, California, United States. Role: Develop graphics, Collaborate teams, Support libraries Requirements: 6+ years in engineering with real-time graphics, WebGL/WebGPU, shader programming, 3D math; startup experience; strong CS foundation; collaborative mindset. Category: Software Development Seniority: Mid Level Tools: Javascript, WebGL, WebGPU, Three.js, GLSL Commitment: Full Time Workplace: Onsite Languages: English