About this role
Software Engineer - Audio at Embark Studios. Location: Stockholm, Stockholm, Sweden. Role: implementing systems, building tools, fixing issues Requirements: Experience in game development, strong C++ and systems programming skills, familiarity with audio in gameplay, ability to work independently and collaborate across disciplines. Category: Software Development Seniority: Mid Level Tools: C++, Blueprints, AngelScript, Unreal Engine Commitment: Full Time Workplace: Onsite Languages: English