About this role
Software Development Engineer (GPU Primitives Libraries) at UNAVAILABLE. Location: Calgary, Alberta, Canada. Role: improve performance, develop libraries, optimize algorithms Requirements: C++ expert; GPU software development; performance optimization; strong problem-solving and collaboration. Category: Software Development Seniority: Senior Level Tools: C++, HIP, CUDA, OpenCL, Linux, Windows, ROCm, rocrand, rocPRIM, rocThrust, rocRAND Commitment: Full Time Workplace: Hybrid Languages: English