About this role
Gameplay Engineer at Devoted Studios. Location: Canada or North America. Role: implementing gameplay, profiling performance, collaborating design Requirements: 5+ years game development experience (3+ years on AAA/mid-tier), 2+ shipped PC/console titles as gameplay engineer, deep Unreal Engine 5 C++ and GAS experience, Blueprint proficiency, strong C++ fundamentals, remote-first communication habits. Category: Software Development Seniority: Senior Level Tools: Unreal Engine 5, C++, Blueprint, Gameplay Ability System (GAS), Behavior Trees, EQS, AI Perception Commitment: Full Time Workplace: Remote Languages: English