About this role
Software Engineer: Netcode at Electronic Arts (EA) / DICE Stockholm. Location: Stockholm, Stockholm, Sweden. Role: Analyze bandwidth, Optimize latency, Improve network features Requirements: 5+ years experience in C/C++, multithreaded game/network development; strong client/server understanding; netcode optimization; experience with game engines. Category: Software Development Seniority: Mid Level Tools: C++, C, Networking, Frostbite, Game engines Commitment: Full Time Workplace: Hybrid Languages: English