About this role
音響技術開発エンジニア at Sony Interactive Entertainment Inc.. Location: Tokyo, Tokyo, Japan. Role: designing audio, implementing algorithms, optimizing performance Requirements: Experience implementing spatial audio and Ray Tracing, knowledge of acoustics and physical simulation, strong C/C++/Assembly programming, and performance/memory-optimized implementation. Category: Software Development Seniority: Senior Level Tools: C, C++, Assembly, Ray Tracing, HRTF Commitment: Full Time Workplace: Onsite Languages: Japanese