About this role
Engine Developer (World of Tanks Console) at Wargaming. Location: Belgrade, Belgrade, Serbia. Role: implementing features, optimizing code, integrating libraries Requirements: 3+ years commercial C++ experience, graphics API and shader knowledge (DirectX/Vulkan/OpenGL, GSL/HLSL), debugging/profiling tools experience, linear algebra fundamentals, and game engine development experience. Category: Software Development Seniority: Mid Level Tools: C++, Microsoft DirectX, Vulkan, OpenGL, GSL, HLSL, Nsight, Renderdoc, PIX Commitment: Full Time Workplace: Hybrid Languages: English