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Gameplay Engineer @ KOMODO CO., LTD.

Akihabara, Tokyo, JapanOnsiteFull TimePosted 86 days ago

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About this role

Gameplay Engineer at KOMODO CO., LTD.. Location: Akihabara, Tokyo, Japan. Role: build systems, iterate prototypes, collaborate teams Requirements: Proficient in C++ with Unreal Engine; experience with gameplay systems; strong communication and English skills. Category: Software Development Seniority: Mid Level Tools: Unreal Engine, Git, Gameplay Framework, Physics, Animation, UI Systems Commitment: Full Time Workplace: Onsite Languages: English, Japanese

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Gameplay Engineer at KOMODO CO., LTD. | ResuMinder Jobs