About this role
Senior Staff Gameplay Engineer at Komodo Co., Ltd.. Location: Akihabara, Tokyo, Japan. Role: Design gameplay systems, Prototype iterate, Mentor engineers Requirements: 6+ years professional gameplay engineering in game development; strong C++ and Unreal Engine in-depth knowledge; expert in gameplay systems, state management, and game feel; clean, maintainable code; strong English communication. Category: Engineering Seniority: Senior Level Tools: Unreal Engine, C++, Blueprints, Git, Unreal Gameplay Framework, Unreal physics, Animation, UI systems Commitment: Full Time Workplace: Onsite Languages: English