About this role
CONTRACT - Environment Artist III (NST) at Nintendo Software Technology Corporation. Location: Redmond, Washington, United States. Role: creating assets, authoring textures, supporting tools Requirements: 5+ years professional experience with shipped title(s); proficiency in Zbrush, Substance tools, Photoshop, Maya; experience with game engines (Unreal/Unity); strong artistic and communication skills; bachelor's in art or equivalent. Category: Creative and Art Services Seniority: Senior Level Tools: Zbrush, Substance Designer, Substance Painter, Unreal, Unity, Photoshop, Maya Commitment: Contract Workplace: Hybrid Languages: English