About this role
オーディオソフトウェア 基盤開発エンジニア(PlayStation) at Sony Interactive Entertainment Inc.. Location: Tokyo or Japan. Role: designing platform, implementing codec, optimizing performance Requirements: Design and implement PlayStation audio platform; Audio CODEC programming; audio signal processing, embedded software, C/C++/Assembly development; low-level debugging and performance tuning. Category: Software Development Seniority: Mid Level Tools: Audio CODEC, C, C++, Assembly Commitment: Full Time Workplace: Onsite Languages: Japanese