About this role
Joining Razer will place you on a global mission to revolutionize the way the world games. Razer is a place to do great work, offering you the opportunity to make an impact globally while working across a global team located across 5 continents. Razer is also a great place to work, providing you the unique, gamer-centric #LifeAtRazer experience that will put you in an accelerated growth, both personally and professionally.
Job Responsibilities/ 工作职责 :
This role focuses on the design and development of screen recording and streaming functionalities on Windows platforms, utilizing advanced audio/video encoding/decoding technologies and hardware accelerators. The ideal candidate will work on real-time, low-latency, and high-quality media processing, collaborating across teams to optimize video/audio streaming and debugging related issues.Responsibilities:
• Design and develop screen recording and streaming functionalities on Windows platforms. • Implement and optimize video encoding and decoding pipelines using hardware encoders such as NVENC, AMD AMF, and Intel QuickSync. • Work with video codecs including H.264, H.265 (HEVC), and AV1 for high-performance applications. • Collaborate with cross-functional teams to achieve real-time, low-latency, and high-quality media processing. • Debug and troubleshoot issues related to video/audio streaming, latency, and encoding quality. • Stay updated on advancements in video encoding standards and streaming technologies. Requirements:
• Bachelor’s degree in computer science, software engineering, or a related field. • Proficiency in video encoding/decoding and familiarity with hardware accelerators (e.g., NVENC, AMD AMF, Intel QuickSync). • Deep understanding of video codecs such as H.264, H.265, and AV1. • Deep understanding of audio codecs such as AAC and Opus. • Proficient in one or more of the following libraries: FFmpeg, OBS, Media Foundation, ZLMediaKit, Sunshine, Moonlight or GStreamer, with a deep understanding of encoding and decoding across different hardware platforms. • Knowledge of media streaming protocols such as RTSP, RTMP, WebRTC, and HLS. • Skilled in image processing technologies such as OpenGL and Direct3D, with an understanding of the collaborative working methods between these technologies. • Strong C/C++ programming skills, experience with performance optimization. • Excellent debugging and problem-solving skills. • Good communication skills and ability to work in a collaborative environment.
岗位职责:
• 在Windows平台上设计并开发屏幕录制和串流功能。 • 使用硬件编码器(如NVENC、AMD AMF、Intel QuickSync)实现和优化视频编解码流水线。 • 负责高性能应用中的H.264、H.265(HEVC)和AV1视频编码的应用与优化。 • 与跨职能团队协作,实现实时、低延迟和高质量的多媒体处理。 • 调试和解决视频/音频流媒体中的编码质量、延迟和其他问题。 • 跟踪视频编码标准和流媒体技术的最新发展。 岗位要求:
• 计算机科学、软件工程或相关领域的学士学位。 • 熟悉视频编码/解码技术,并了解硬件加速器(如NVENC、AMD AMF、Intel QuickSync)。 • 深入了解H.264、H.265和AV1等视频编码标准。 • 深入了解AAC和Opus等音频编码标准。 • 精通FFmpeg、OBS、Media Foundation、ZLMediaKit、Sunshine、Moonlight或GStreamer任一库,对不同硬件平台编解码有较深入理解。 • 了解RTSP、RTMP、WebRTC、HLS等流媒体协议。 • 熟练掌握OpenGL、Direct3D和Shader 等图像处理技术,了解各个技术间协同工作方法。 • 熟练掌握C/C++编程,具有性能优化经验。 • 优秀的调试和问题解决能力。 • 良好的沟通能力和团队合作精神。
Pre-Requisites/ 任职要求 :
Are you game?