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Senior Associate Game Animator @ LNW

INOnsiteFull-time
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About this role

Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.

Position Summary

Experience: 2 to 5 Years

Essential Job Functions:

• Create high-caliber Animation, maintaining excellent motion graphics quality in regard to timing, color theory, layout, text treatment, and animation ability. • Continually sharpen artistic and software expertise through company training, independent learning, and learning from other team members. • Produce top-notch animations through an iterative process in close collaboration with Senior and Lead Animators. • Always display a high degree of professionalism, accepting critique from team members. • Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction • Demonstrate excellent file structure and organization. • Create art assets and document all art assets created with minimal mistakes. • Review game art files prior to archival. Qualifications:

• Preferred Education: Bachelor of Arts in art/animation • Preferred Experience: 2+ years previous experience Animator in a production environment Knowledge, Skills, & Abilities:

• Proficient in 2D Animation, After Effects, Unity, Photoshop. • Critical thinking skills are an absolute must in this fast-paced, high-output team • Understand how to animate art for various themes and platforms • Excellent motion graphics abilities using various industry standards plugins like Trap code Suite, Boris Saphire, Saber and Element 3D. • Expert with Adobe photoshop, Illustrator design is a must. • Should have technical knowledge of adjusting art file resolutions and modifying After Effects compositions to fit different templates. • Must follow good file management practices. • Should be able to export files in various formats using Adobe Photoshop and Illustrator. • Should have strong typography skills. • Exposure to Spine 2d tool for sprite rigging and animation. • Knowledge of using Blender, 3ds max or Maya is a must. • Excellent written and verbal communication skills

Qualifications

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